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Silver Island


On the winter solstice of 3990, the party met in a small coffee shop on Silver Island in the Mediator Sea where Fleet explained to the resistance leaders assembled the task that lay ahead of them. He told the group of nine weapons the half-elves were rumored to have assembled at some time during the Second Age which each held the ability to slay one primordial each- and that three beings on the island knew the locations of the weapons. The party would need to track down the three beings and barter for knowledge of the weapons.

The party split to explore their current metropolitan location- located inside the caverns of the island and inhabited by Black Dwarves. The antiques dealer and the warlord went to the library in town to read up on the dwarven accounts of the weapons and through recollection, the antiques dealer remembered a book she read long before which detailed the primordial slaying weapons.

Later that day, three members of the party negotiated deals with an illegal arms dealer to purchase enchanted arms and armor which turned out to be nothing more than fictitious power conjured by a talented thief. The warlord however garnered favor with a blacksmith in the local fort and gained an iron breastplate in exchange for authentic human textiles rather than gold.

Over the course of the next week, the party tracked down the three beings which knew of the location of the primordial killing weapons. The warlord spoke with the last minotaur of the island who in his old age recollected the locations of three of the artifacts. Three members of the party spoke with a cave troll who knew of another three. Finally, as a group the party spoke with a half-dwarf ghost who knew the locations of the last. The minotaur asked to be put out his misery (as the minotaur's immortality became a curse in his multi-millennial age). The troll requested the party inform the dwarves of the island they barely escaped the ferocity of the troll- to keep the dwarves from gentrifying his neighborhood. The ghost begged the party to bring his remains to Santos- the new home of the half-dwarves- so his spirit could find peace.

The party agreed to the terms and each task was carried out. When Fleet returned, the party informed the speedster they learned the location of the items and were intent on heading to Santos first to retrieve the Sands of Time.

The party negotiated with the local shipwright to purchase a cruiser which could sail to the portal to Santos. To their dismay, they learned the full extent to which The Boss (the illegal arms dealer who bluffed his way through the party's gold stores) have ripped them off. After arguing with the lawful warlord in the group and learning of The Boss' more familiar port, the party decided to head to Santos and to track down The Boss in the Turuk capital immediately after.

The party left Silver Island and sailed north through the Mediator Sea for ten days. During that time, they worked to improve their will and fortitude through yoga and calisthenics. After ten days, the party landed on the atoll of the moon where the portal on the island would take them to Santos.


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